
01
Follow the Evidence
Investigate disappearances, uncover hidden clues, and piece together mysteries across the frontier.

A cooperative fantasy RPG for up to five players
No Dungeon Master Required.
Explore a living fantasy frontier with your friends. Follow rumors, uncover mysteries, make difficult choices, and face tactical encounters together.
THE ADVENTURE
Tabletop-inspired play for friends who want to investigate, argue, explore, and decide what happens next.

01
Investigate disappearances, uncover hidden clues, and piece together mysteries across the frontier.

02
Discuss what you've discovered, weigh your options, and shape the adventure through your party's decisions.

03
Face tactical turn-based encounters where positioning, preparation, and teamwork matter.

THE WORLD OF MORDRYN
The Northern Lands are one part of Mordryn, a world of many continents. Stonepeak's mountain dwarves built cities long before human kingdoms arose. Rivermark's rolling hills, river valleys, and cultivated towns form the center of the Kingdom of Aldren, one of humanity's oldest kingdoms.
Elsewhere in the Northern Lands, Dreadmoor's forest roads connect remote settlements, while the Eastern Marshes are shaped by wetlands, waterways, and isolation.
Your Journey Begins in Dreadmoor. Start in Grimhold, the frontier settlement pictured here, where local troubles and unsettling rumors lead into larger mysteries.
SEE THE GAME
Every scene gives the party something to read, question, or risk. These are recent moments from the current game.
CONVERSATION
Conversations are part of the evidence. Ask questions, compare stories, and follow the details that do not quite fit.
COOPERATIVE CHOICES
Share your view before the party commits. In a shared conversation, your vote advises the speaker while they make the final choice for everyone.
TACTICAL COMBAT
Positioning, cover, abilities, and timing all matter when a fight starts. Every turn changes what the party can safely do next.
THE LIVING FRONTIER
Travel takes time. Weather shifts, night arrives, and the spaces between settlements can bring their own encounters and consequences.
FROM THE DEVLOG

How we keep dialogue readable, and give ability checks room in the scene.

The artwork behind Dreadmoor, one region of Mordryn, and what we changed to make it fit together.
THE JOURNEY CONTINUES
Realms of Mordryn is an independent fantasy RPG currently in development. Follow its progress, explore development updates, and learn how the world is taking shape.